Archive for July 19, 2016

ZOS for iOS: Beta Testing Started!

Hi everyone,

Apple has approved my first beta of the Zombie Outbreak Simulator update for iOS! I’ve just sent out invitations to the 60 people who’ve signed up for testing so far.

ZOS for iOS update ready for testing

This is only the first round of beta testing – I’ll be releasing more updates to the beta testers as I complete them. In particular this first version has no sound or music yet (that’ll be in the next update), player maps, tutorial, and a bunch of other things.

There’s still time to sign up to help beta test if you’d like to, just fill out this form and I’ll send you an invitation within a few days. If you’ve already signed up and haven’t received your invitation, let me know.


Zombie Outbreak Simulator Hits One Million Downloads!

A few days ago Zombie Outbreak Simulator reached one million downloads on iOS and Android!!

Zombie Outbreak Simulator downloads

ZOS was released on iOS in April 2012, and has now been downloaded by 373,000 people across both the paid and free versions.

ZOS was released on Android in November 2014. It overtook iOS in March 2016, during its highest month for downloads due (I think) to The Walking Dead TV show. It’s now been downloaded by 627,000 people.

ZOS for iOS now has some catching up to do! :) I’m working now on an update to ZOS for iOS, to finally bring all the new stuff we added to ZOS for Android back to iOS.


ZOS for iOS: Call for Beta Testers!

Hi everyone,

The long-awaited update to Zombie Outbreak Simulator for iOS is well underway! I now have all the core gameplay features ported to the new cross-platform project that I’m building for both iOS and Android.

ZOS for iOS on multiple devices

There’s still lots more to do before it’ll be ready for a full release. However, I’m at the stage now where I can start some very early beta testing in the next week or two.

If you’d like to help me beta test the update, please fill in this form. I’ll be in contact when I’m ready to start testing.