We’re Hiring!

UPDATE 4th June: These positions have now been filled. Thankyou to everyone who applied.

As we’ve mentioned before at http://www.indiegogo.com/Class-3-Outbreak, we’ve recently been awarded $60k in grants to further develop Class 3 Outbreak. This is going to make a huge difference to how quickly we can develop new features. We’re looking forward to starting on that – we’re currently aiming for the middle of June.

To speed up development even further, we’ve decided to pitch in some of our own cash, to hire some extra people to help us out.

We’re looking for one or two additional programmers, to work part-time for up to a couple of months, starting from mid-June / July. This will most likely suit university / college / tafe students. We’ll be flexible around your studies / exams / mid-year vacation / etc. Depending on how it works out, we may be able to extend the work longer-term as well.

The key attributes we are looking for are someone who:

  • Is smart
  • Gets things done
  • Has initiative
  • Is enthusiastic

Below is a list of technologies / areas which we currently use. If you already know some of these, then great! If not, then we will expect you to be able to learn them quickly, based on your coding experience.

  • ActionScript 3
  • Flex
  • FlashDevelop
  • Python
  • Google App Engine
  • HTML
  • JavaScript
  • CSS
  • jQuery
  • AJAX
  • Game Development
  • 2D Graphics

Although optional, we would also be interested if you have experience developing for iOS.

We are primarily looking for people either in Western Australia or South Australia (where we live – about 2500km apart from each other). However given that we work with each other online, we’re also open to receiving applications from other states of Australia, or other countries. You will also be working remotely, and so you will need to be able to supply your own computer / internet connection / etc.

If you’re interested, please contact us at jobs@binaryspacegames.com with the following details:

  • Your resume.
  • A summary of your uni / college / tafe results.
  • A demo of something you have created. Preferably something you have worked on in your own time, rather than a study project. Instead of sending an attachment, please send a link where we can download it from. Note that we have Windows machines (so won’t be able to run a demo on other platforms), even though most of the technologies we use for Class 3 Outbreak are platform independent. You might also want to include a link to screenshots / videos.
  • A sample of your source code. There’s no need to send a whole working project, just send an extract such as a single class or function – enough for us to get a sense of your ‘programming style’.

For visitors not familiar with us: Binary Space was formed in February 2009 by Jay Weston and Saxon Druce, who worked together developing PC racing games at Ratbag Games back in the late 90s. We are currently developing Class 3 Outbreak (www.class3outbreak.com), a zombie real time strategy game based on Google Maps. Since the first release in November 2009 it has been played over 2 million times, and we have lots more features planned!



  1. Colby says:

    Awww… My heart skipped a beat when I saw this, but I can’t do it….


  2. Chris Gibson says:

    This looks pretty cool. Wish I had the necessary skills to get in on this, but I am but a first year Comp Science Student. Ill probably play this when it gets out though!

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