flash game developer

Archive for the ‘Games’ Category

New release: Shotguns!

August 13th, 2011 by Jay in Binary Blog, Development Journal, Games

Play it now: http://www.class3outbreak.com

It’s been far too long before the first weapon release, and we thought we’d start off by bringing you a shotgun in this latest version. The shotgun works differently from the pistol, in that you aren’t just clicking targets to shoot, you line up a template over as [...]

Crowd Funding Class 3 Outbreak

April 27th, 2011 by Jay in Binary, Binary Blog, Development Journal, Games

So far we’ve been developing Class 3 Outbreak in our spare time, with over 2000 hours spent during the last 2 years. Our goal is to turn Binary Space into a full-time business, and to that end we are looking to raise funding in several ways. One is through government grant funding, another is through crowd funding.

Class 3 Outbreak’s Editor now in Open Beta

April 10th, 2011 by Jay in Binary, Binary Blog, Development Journal, Games

We are happy to announce that the open beta version of Class 3 Outbreak’s Editor is out now! Saxon has been working hard on this over the last year, and in the mean time C3O is closing in on 1 million plays. With the new editor, you can now paint down maps in your local [...]

Class 3 Outbreak Interview on Horror-Video-Games.com

April 8th, 2010 by Jay in Games

There’s a short interview with myself over at horror-video-games.com if you’d like to have a read

Class 3 Outbreak, Released! Buh-rrRaaAaAiiiinNZ!

April 5th, 2010 by Jay in Binary Blog, Development Journal, Games

We are super happy happy, joy joy to announce that Class 3 Outbreak is sitting on our server now, ready for you to engage the zombies on their terms !

Zombie Outbreak Sim Wrap Up

February 1st, 2010 by Jay in Binary, Binary Blog, Development Journal, Games

Well its been around 10 weeks now since we released Zombie Outbreak Simulator (ZOS). I’d like to share some of the experiences we had, and since I have learned so much from other similar articles, I’d like to give something back.
Our plan with ZOS was always to make it just a bit of a tech [...]

MechWarrior: Living Legends, the power of mods

January 13th, 2010 by Jay in Binary Blog, Games

MWLL has such high production values and is so well designed you will swear you are playing the next retail MechWarrior title. I haven’t been so pumped about a game in a very long time. The mix of spectacular Crysis graphics, professional, super high quality artwork, equally good sound and a brilliant mix of Mech’s, tanks, planes and battle armor (little dudes) makes for a highly entertaining and epic experience!

Online Poker and my semi-pro career

July 20th, 2009 by Jay in Binary Blog, Games

Poker is a game that really hooked me just over a year ago. I had never touched any form of gambling before, and always thought people who did so were simply foolish. Yet I was reading a book on investing and funnily enough, it suggested poker as a good way to learn how to manage [...]

WGT Golf – the best flash game you aren’t playing

June 27th, 2009 by Jay in Binary Blog, Games

While I’m not a huge fan of golf games, I felt the need to write a short post about this game. World Golf Tour would have to be one of the most realistic golf games I’ve ever played, which is saying something because its a free,  online, multiplayer flash game that runs in your browser.

I [...]

Deuteros on Amiga Forever

June 3rd, 2009 by Jay in Binary Blog, Games

The other day I shelled out a bargain $30 for Amiga Forever which comes with a bunch of old games and a really easy to use interface. I used to play around with WinUAE (and I believe Forever may use it) but this is so much easier. The first game I wanted to check out [...]

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