Since releasing the default objective a couple of weeks ago (to kill all the zombies), I’ve been working on adding support to choose a different objective. The first one I’m adding is the ‘get to a building’ objective – so the player has to get all of their survivors into a building which the map’s author has chosen in the editor.
I’m part-way through implementing this – I’ve just finished updating the editor so that the map author can change the objective, and then choose a building. So I thought I’d post a couple of work-in-progress screenshots:
Now I just need to update the game itself to support this new objective!