Archive for the ‘Development Journal’ Category
Zombie Game Announcement
Zombie Game Announced!
Advertising in Flash Games Compared to TV
I was pondering marketing and advertising (mochiads) in flash games, and got thinking about traditional advertising, like on TV for example. I think its a reasonable comparison, you might spend 30 minutes watching an episode of something on TV, and according to wikipedia, in America: “a typical 30-minute block of time now includes 22 minutes [...]
Pre Release Hype for Flash Games
Aside from popular sequels, I don’t think I’ve ever received or read any form of pre release marketing for a flash game. It may have something to do with the size of the games, or the general idea that flash games are quick, disposable and not really worth doing much marketing of any kind. Or [...]
MochiAds Free Hosting
I got a reply back from Mochi saying there are indeed “no strings attached” to their free hosting service for flash games. I was impressed by their reply speed too, it gives me confidence that if there’s any problems in the future I’ll be able to get in contact with someone. So we will continue [...]
The BS Team
I’d like to share a brief history on Binary Space’s dynamic duo. Ok so we are yet to prove our dynamicness but our first game hopefully will! BS is coded and creativized by Saxon Druce and Jay Weston, both of us PC game developers from way back. We worked together at Ratbag Games on games [...]
Flash Game Development Journal
Binary Space game development journal
Under development
Our first flash game is still under development! We are hoping to produce something very different from the swathe of games that are currently out there. It’s ambitious, possibly too ambitious, but we can’t wait to show you the game as it nears completion. Stay tuned.
Binary Space
Post numero uno! Well, as I fight hard to do something as simple as create a website, we are out of the prototype phase for our first game, and on to full (part time) production! I’ll be keeping our small number of followers up to date via this blog, talking about games, the biz, and [...]
