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	<title>Comments on: Zombie Outbreak Simulator is Out!</title>
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	<link>http://www.binaryspacegames.com/2009/11/zombie-outbreak-simulator-is-out/</link>
	<description>Flash Game Development</description>
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		<title>By: Jay</title>
		<link>http://www.binaryspacegames.com/2009/11/zombie-outbreak-simulator-is-out/comment-page-1/#comment-350</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Wed, 25 Nov 2009 00:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.binaryspacegames.com/?p=307#comment-350</guid>
		<description>Thanks for all the compliments and suggestions. Grydnyl we originally showed green dots as well, however it made the actual minimap itself impossible to see. It was nothing but green and red dots. Also since civs don&#039;t really &quot;matter&quot; so much (poor guys), and they&#039;re everywhere, we thought it was unnecessary. Maybe if we ever come back to the sim and update it, we could &quot;show civs if &lt;10 remain&quot;</description>
		<content:encoded><![CDATA[<p>Thanks for all the compliments and suggestions. Grydnyl we originally showed green dots as well, however it made the actual minimap itself impossible to see. It was nothing but green and red dots. Also since civs don&#8217;t really &#8220;matter&#8221; so much (poor guys), and they&#8217;re everywhere, we thought it was unnecessary. Maybe if we ever come back to the sim and update it, we could &#8220;show civs if &lt;10 remain&#8221;</p>
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		<title>By: Gryndyl</title>
		<link>http://www.binaryspacegames.com/2009/11/zombie-outbreak-simulator-is-out/comment-page-1/#comment-349</link>
		<dc:creator>Gryndyl</dc:creator>
		<pubDate>Tue, 24 Nov 2009 23:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.binaryspacegames.com/?p=307#comment-349</guid>
		<description>My biggest suggestion would be to have citizens represented as green dots on the minimap. When you&#039;re down to 2 survivors it can be extremely tough to find them to see how they&#039;re faring.</description>
		<content:encoded><![CDATA[<p>My biggest suggestion would be to have citizens represented as green dots on the minimap. When you&#8217;re down to 2 survivors it can be extremely tough to find them to see how they&#8217;re faring.</p>
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		<title>By: me!</title>
		<link>http://www.binaryspacegames.com/2009/11/zombie-outbreak-simulator-is-out/comment-page-1/#comment-348</link>
		<dc:creator>me!</dc:creator>
		<pubDate>Tue, 24 Nov 2009 18:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.binaryspacegames.com/?p=307#comment-348</guid>
		<description>...and within two days its all over the l4d circuit. Everybody wants to play in a real zombie simulation. Hopefully you guys can pull something off. A zombie RTS is a very good start indeed. Maybe that will be successful enough to further endeavor. Food, water, ammo, not just &#039;supplies&#039; or a store...I can see it now...alas I must wait. I do reasonably well in flash, but that does not mean I can make games anybody wants to play. So I wait.</description>
		<content:encoded><![CDATA[<p>&#8230;and within two days its all over the l4d circuit. Everybody wants to play in a real zombie simulation. Hopefully you guys can pull something off. A zombie RTS is a very good start indeed. Maybe that will be successful enough to further endeavor. Food, water, ammo, not just &#8217;supplies&#8217; or a store&#8230;I can see it now&#8230;alas I must wait. I do reasonably well in flash, but that does not mean I can make games anybody wants to play. So I wait.</p>
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